UnrealIRCd

UnrealIRCd 3.2

UnrealIRCd 3.2

The UnrealIRCd 3.2 reached end of service life on Dec 31, 2016 — UnrealIRCd no longer ships security patches or fixes for it. Our third-party support keeps it safe to run: 24/7 engineers manage issues, remediate vulnerabilities, and help you maintain compliance.

End of Service LifeEOSL Date: Dec 31, 2016
Issue Management

24/7 engineers own your UnrealIRCd 3.2 incidents end to end.

Vulnerability Remediation

Mitigation and patch-around guidance when the vendor no longer ships fixes.

Compliance Maintenance

Controls evidence and documentation that keep auditors satisfied.

Specifications

product
unrealircd
release
3.2
product Label
UnrealIRCd
release Label
3.2
codename
lts
latest Version
3.2.10.7
release Date
2004-04-25
maintained
source Url
https://endoflife.date/unrealircd

Lifecycle Dates

End of Service Life
Dec 31, 2016
Last OEM Support
Dec 11, 2015

Get Third Party Support

Your quote will be sent to this address.

By submitting this form, you agree to our Privacy Policy.

OEM vs. 3rd Party Support

See how third-party support compares to the vendor contract for UnrealIRCd 3.2 — monitoring, break/fix, vulnerability work, operations and compliance, before and after EOSL.

FeatureOEM Support3rd Party Support
Post-EOSL Support
Break/Fix Support
Until EOSL
24/7 Monitoring
Vulnerability Scanning & Remediation
Managed Operations
Procedure & Configuration Review
Compliance & Audit Documentation
Limited
Discounted Migration to Other Platforms

Why Choose 3rd Party Support for UnrealIRCd 3.2?

Vulnerability Remediation

Scanning, mitigation and patch-around guidance for UnrealIRCd 3.2 when the vendor no longer ships fixes.

Compliance Maintenance

Procedure review, controls evidence and the documentation auditors ask for — maintained continuously, not scrambled at audit time.

24/7 Expert Support

Engineers who know this release monitor, manage and fix issues around the clock — break/fix to managed operations.

UnrealIRCd 3.2 Support: Frequently Asked Questions

Is the UnrealIRCd 3.2 still supported?

UnrealIRCd ended support for the UnrealIRCd 3.2 on Dec 31, 2016 — no more patches or fixes from the vendor. Third-party support keeps it covered: our engineers manage issues, remediate vulnerabilities, and help you maintain compliance for as long as you run it.

When is the UnrealIRCd 3.2 end of service life (EOSL) date?

UnrealIRCd lists the end of service life for the UnrealIRCd 3.2 as Dec 31, 2016.

Can I keep using the UnrealIRCd 3.2 after its EOSL date?

Yes. EOSL means UnrealIRCd stops issuing patches and support — the software itself keeps running. Third-party support covers it from there: issue management, security vulnerability remediation, and the compliance documentation auditors ask for, for as long as you choose to run it.

How much does third-party support for the UnrealIRCd 3.2 cost?

Typically 40-70% below the OEM maintenance renewal price. Exact pricing depends on quantity, service level and location — request a quote and we respond within 24 hours.

Known Vulnerabilities Affecting UnrealIRCd 3.2

6 published CVEs affect the UnrealIRCd 3.2, including 2 rated critical or high severity. UnrealIRCd no longer ships security patches for this release — our engineers provide mitigation guidance, workarounds and hardening support.

CVESeverityCVSSPublishedSummary
CVE-2016-7144HIGH8.1Jan 18, 2017The m_authenticate function in modules/m_sasl.c in UnrealIRCd before 3.2.10.7 and 4.x before 4.0.6 allows remote attackers to spoof certificate fingerprints and consequently log in as another user via a crafted AUTHENTICATE parameter.
CVE-2010-2075HIGH7.5Jun 15, 2010UnrealIRCd 3.2.8.1, as distributed on certain mirror sites from November 2009 through June 2010, contains an externally introduced modification (Trojan Horse) in the DEBUG3_DOLOG_SYSTEM macro, which allows remote attackers to execute arbitrary commands.
CVE-2009-4893MEDIUM6.8Jun 15, 2010Buffer overflow in UnrealIRCd 3.2beta11 through 3.2.8, when allow::options::noident is enabled, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors.
CVE-2017-13649MEDIUM5.5Aug 23, 2017UnrealIRCd 4.0.13 and earlier creates a PID file after dropping privileges to a non-root account, which might allow local users to kill arbitrary processes by leveraging access to this non-root account for PID file modification before a root script executes a "kill `cat /pathname`" command. NOTE: the vendor indicates that there is no common or recommended scenario in which a root script would execute this kill command.
CVE-2013-7384MEDIUM5.0May 19, 2014UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (NULL pointer dereference and crash) via unspecified vectors, related to SSL. NOTE: this issue was SPLIT from CVE-2013-6413 per ADT2 due to different vulnerability types.
CVE-2013-6413MEDIUM5.0May 19, 2014Use-after-free vulnerability in UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (crash) via unspecified vectors. NOTE: this identifier was SPLIT per ADT2 due to different vulnerability types. CVE-2013-7384 was assigned for the NULL pointer dereference.
Get Third Party Support

Related UnrealIRCd Products

All UnrealIRCd products →
UnrealIRCd 3.2
Save 40-70% vs OEM
Get Third Party Support